Face Editor

Change One Thing, Keep the Rest

Face shape, eyes, brows, nose, lips, hair, skin tone and background — each on its own control, so adjusting one of them does not reroll everything else.
Portrait Photographers
Character Designers
Casting Directors
Content Creators
Illustrators
The photograph as uploaded: a woman with her head tilted, looking slightly down and away from the camera

The photo you have.

The same woman after a head-angle edit, now turned the other way and facing more toward the camera, with the same hair, top, necklace and room

Head turned. Same person, same top, same room.

The Problem

Editing a face by prompt is a trade. Ask for a softer jaw and the hair changes too. Ask for different eyes and you get a different person. Because every prompt regenerates the whole image, there is no way to hold eight things still and move the ninth — so a small fix costs you the photo you already liked, and you start again.

The Solution

Face Editor gives each feature its own control. Face shape, eyes, brows, nose, lips, hair, skin tone: adjust one and the others stay where they are. Background is separate again, so you can drop the same face into a different setting without touching the face at all. It is editing rather than re-rolling.

How It Works

1
Bring in a face

Upload a photograph or start from an image you generated elsewhere in FaceHub. The features are read from the photo so the controls start where the real face is.

2
Adjust what you want changed

Work feature by feature — shape, eyes, brows, nose, lips, hair, skin tone. Each is independent, so a change to one is not a change to all of them.

3
Change the setting if you need to

Replace the background separately from the face. The same portrait can move from a plain studio backdrop to an office or a street without the person changing.

What You Get

Adjust one feature without losing the rest of the photo

Face shape, eyes, brows, nose, lips, hair and skin tone, separately

Background replaced independently of the face

Keep a character consistent while varying details

Explore variations of a face without starting over

No prompt engineering for physical description

Works on photographs and on generated images

Changes are reversible while you work

Example Results

The FaceHub Face Editor with the portrait on the left and a list of controls on the right: face shape, eyes, brows, nose, lips, hair, skin tone, background and head angle

One control per thing, so changing one leaves the rest alone.

The head angle panel showing a rough 3D render of the face turned 23 degrees, part of it flat grey, above turn, tip and depth sliders

Turning the head. Grey is surface the photo never saw.

The finished edit: the same woman photographed at the new head angle, rendered photorealistically

The result, at the angle you asked for.

Ready to Try It?

Start with 50 free credits. No credit card required.

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Frequently Asked Questions

That is what the separate controls are for. Moving one feature leaves the others alone, so identity holds as long as you are adjusting rather than replacing. Large changes to several features at once will, reasonably, produce someone else.

Yes. Upload any portrait and the controls start from the features in that photo, so you are adjusting a real face rather than generating a new one.

No. There is no second face involved and nothing is transplanted from one person onto another. You are adjusting the features of the face already in the picture.

Yes — background is a separate control. Useful for taking one portrait into several settings, or for putting a headshot on a plain ground for a profile.

A filter changes colour and texture across the whole image. This changes structure — the shape of a jaw, the set of the eyes — which a filter cannot reach.